package com.ran3000.paperball.framework;

import com.ran3000.paperball.framework.math.Vector2;

public class DynamicBallObject extends BallObject {
	public final Vector2 velocity;
	public final Vector2 accel;
	
	public DynamicBallObject(float x, float y, float radius) {
		super(x, y, radius);
		velocity = new Vector2();
		accel = new Vector2();
	}
}
